On the rear of this announcement, the programmer also disclosed that the game that’s been in development was pushed back into an 2018 window that was ancient from its Q4 2017 release window.
For those that don’t know: Mulaka interestingly occurs in a area of the entire world not often visited by movie games, northern Mexico, and is founded upon the rich indigenous culture of the Tarahumara, who are famous for their impressive running abilities. At the game you embark on the trip of a Sukurúame — a Tarahumara shaman — “as you fight back the foulness corrupting the soil, while drawing on the powers of demigods. ”
Gameplay ranges from solving puzzles in low-poly enviroments motivated by Sierra Tarahumara places that are actual, to warmed fight with creatures pulled straight from the region’s mythology.
To find out more on the title, make sure to check out our previous article on the game that provides just that.
Mulaka will probably be available at retail and digitally when it starts sometime early next season in undisclosed price-point. Beneath, you can check out a new trailer, which accompanied today’s announcements: