Years after, I was finally able to play Star Ocean 4: The Last Hope on the PlayStation 3 through that the “International” launch and I recall being impressed with the size of the game like its narrative, but I grew bored quite fast and left the game halfway through.
So when Square Enix announced a remastered release of Star Ocean 4: The Last Hope on PlayStation 4 and PC I was excited to give the game another chance. Call it wishful thinking, but possibly with my added years of gambling experience I could find more pleasure from the game compared to when I first picked this up. Sadly thatt end up being the scenario, but that doesn’t mean that I didn’t have a greater experience than when I first played the game.
The first problem of Star Ocean 4: The Last Hope shows up fairly early since it involves the narrative. Right from the start, you need to sit through a cutscene that attempts to explain. When there is this story content inserted at the start of the game, its tough for the player to even take care of the some of characters or the things’s happening in the world. This is a story that ought to have grown around the primary protagonist instead of inserted all at once during cutscenes.
Apparently, Earth has become uninhabitable in which they are slowly running out of resources after humankind and World War III moved to cities.
The SRF was created to explore area to discover a brand new Earth and map the solar system. Throughout the game, other characters can join the celebration, and every one has their own personality and combat style.
I have to admit that there are occasions once I don’t enjoy Edge, and it’s not due to his voice within. Often, I just didn’t believe he had been capable of tackling some of the responsibilities which the SRF was giving him. We see that this early on if Edge is envious that Crowe Almedio, his very best buddy, became a captain before him. Other times he reveals bravery that is true .
On the other hand, I discovered that the characters, such as Reimi and Faize than Edge. When it comes to making a decision everyone just seems to be grounded in their emotions and personalities. I need Edge played more of the captain kind than the inexperienced and youthful soldier that was to become ruler.
This happens to be among those features that I like most about the game. Evaporating planets gave me the freedom to choose the game in my own pace. There isn’t a rush to leave a world after the mission is complete; instead, you’re totally free to explore further or traveling back into a planet and utilize skills for crafting materials to access different places or farm.
Players are also able to explore the ship in their own leisure, but there isn’t interact with party members and a lot to do besides activate some cutscenes. Nevertheless, these cutscenes possess the capacity to incorporate new abilities or raise the correlation between personalities. Furthermore, players can craft items from substances.
Traveling to various planets means fighting enemies, also Star Ocean 4: The Last Hope has lots of them. There are loads of different kinds that you simply ll encounter, while a number of the enemy layouts are somewhat suspicious. The battle system employs similar mechanisms to beyond Star Ocean titles, like mapping special skills to the shoulder pads and also having a normal attack action.
Although this seems straightforward, the combat system may be somewhat deep in the event the player is willing to learn. That is where players can switch between party members and rank up to uncover techniques. Additionally, characters activate a Hurry combo in battle that requires some time that is rapid or can dodge attacks button presses.
One thing that’s been missing in the more JRPG releases is that the art of level. With games like Final Fantasy XV having things that could double encounter, there doesn’t even appear to be much time for players to invest grinding out a few levels. Nicely, Star Ocean 4: The Last Hope is not like this at all. Quite simply, simply: Star Ocean 4: The Last Hope is hard. Yes, there’s a difficulty setting which will make the game easier, but self wouldn’t allow me to go any lower than usual.
Star Ocean 4: The Last Hope demands the player to spend a decent quantity of time level grinding and improving each personality’s abilities in combat. To be honest, there are times that I miss spending only a few hours so that enemies really are a breeze. Star Ocean 4: The Last Hope brought me back into that nostalgic location, largely because I was tired of expiring on each drunk or enemy all of my things. The only real advice I could offer is: save the game frequently.
Being that the planets that are explorable are large, some dungeons have puzzles that require a bit of consideration to advance through to the next place. The trouble with this is that the there isn’t any sign on the map to let you know if you are going the ideal way or even doing the perfect thing. The only way is to speak to a NPC, however the game doesn’t prompt you.
Navigation is a major issue with Star Ocean 4: The Last Hope, cutscenes will trigger only if you’re in the right area, such as with speaking to a specific NPC, there isn’t a prompt or map indicator to allow you to know the best place to go. This wouldn’t really be a massive problem, but again, these planets could get big and backtracking or locating yourself could lead to you being missing for a short time. Additionally, if you leave the game for a couple of days and return it’s possible that you won’t recall what to do to advance the narrative.
The key characters, *cough* Reimi, being the camera would rather get in near and have designs that are fine. The battle system sounds a little more balanced, as I recalled by the PlayStation 3 variant and that I didn ’ t encounter. I should point out the load times between areas are brief, because I found myself lost several times, which ended up being a plus.
Star Ocean 4: The Last Hope is a decent RPG which has many challenging mechanics and puts a great deal of attention on story development. Sadly, these cutscenes confused me early on because the game has difficulty having the player to care about these personality’s situation. Players who find delight from the conflict system will appreciate the game a lot more than people that don’t since it’s not for everybody.
Ultimately, Star Ocean 4: The Last Hope brought me back to some time when I had to sit down and thoroughly shut myself out of the actual world and immerse myself in to this world — more especially the star ocean. Exploring space and finding worlds that are huge makes a playing experience that is fantastic, and for this version this game just appears better. Despite the fact that a few years have passed, Star Ocean 4: The Last Hope is near exactly the identical game I recall, but I appreciated that the nostalgic reminder that games are challenging and autosave wasn’t something.