Since it debuted on Steam Early reunite in March, the wildly-successful conflict royale shooter PlayerUnknown’s Battlegrounds has blown away just about all expectations with the game having attained upwards of over 20 million players, as well as such, Microsoft appears to be providing the game prime remedy leading into its Xbox One debut.
Speaking in a meeting with Polygon, Microsoft’s Nico Bihary (who is acting as executive producer on PUBG‘s upcoming Xbox One version) given a bit more insight in to bringing the game to consoles, also revealed that Gears of War 4 programmer The Coalition was commissioned to give support for the title’s release on the system.
Specifically, Bihary said that PUBG is “obtaining the boutique, first-party, white-glove remedy from Microsoft,” as delivering the game on Xbox One has required “quite a bit of work” on the portion of both developer PUBG Corps along with Microsoft.
But, Microsoft has proven ready to “assist in any potential,” and while PUBG is technically a second-party name to Microsoft (granted that no other console launch for the game has been confirmed at this time), the business supplied “first-party excellent assurance” testing along with The Coalition specifically was brought on to “aid with the pruning and preparation of controller systems. ”
PlayerUnknown’s Battlegrounds is currently on PC via Steam Early Accessibility, also will debut on Xbox One through the Game Preview Program on December 12th, 2017. More on the game’s potential is anticipated to be shown at tonight’s Action of The Game Awards, with our first-ever look at gameplay in the game’s upcoming Miramar desert map.