Over the weekend, Hi-Rez Expo 2018 gave us a ton of news about the future of this programmer’s lots of IPs like Paladins: Champions of the Realm along with SMITE. On Friday, Hi-Rez Studios released a new video showcasing how the sound for those studios’ games is designed and conceptualized.
In the video we get the Opportunity to go hands Chris Rickwood, the Audio Director supporting SMITE, as well as Gregory Allen, the Audio Director supporting Paladins. Both directors talk a great deal about the idea process they’ve when producing the sounds and subject for each of the distinctive characters that look in their games. You may check out the video for yourself right down below.
There’s been a ton of news that has come from Hi-Rez Expo throughout the weekend too. To begin with, a new hero, game style, map, and much more are being added to Paladins sometime weekly on the PC edition of the game and a bit later for different platforms. What’s more, the game will likely be getting a brand new Fight game style in the kind of Paladins: Battlegrounds. At length, a brand new enthusiast and a revamped map are being added into SMITE around PC in the coming months, as of now there hasn’t really been some mention of a console launch.
If you’re interested in trying out both titles, they’re available at this time on PS4, Xbox One, PC, and Mac.