Matt Thorson climbed to prominence in the scene when he released the enjoyable archery-based multiplayer name Towerfall In 2013; Noel Barry, on the other hand, is notorious for creating Skytorn. Back in 2016, these developers announced they were partnering to launch Celeste, a tough 2D platformer. This past year, the programmers revealed that Celeste will be publishing Nintendo Switch in January alongside the game on different programs. Now we finally have a release date: January 25.
This information came as part of now’s Nintendo Direct Mini alongside a plethora of other release date announcements. Regrettably, creator Noel Barry later confirmed on Twitter that Celeste won’t be hitting Xbox One before January 26, one day after another versions of the game.
Throughout the Direct, Celeste’s Assist mode was also unveiled. While the game is normally pretty tough, Assist Mode enables players to tweak the game’s difficulty to their liking by doing things such as making things happen in the game in a slower pace or providing the player full-on invincibility at another extreme.
For those who don’t understand, Celeste is a 2D platformer focused on the trails and tribulations of scaling a mountain. The game is set to add over 600 distinct levels that will test players’ skills and may take inspiration from different favorite 2D platformers.
You can take a look at a few new screenshots and artworks for your Nintendo Switch version of the game below.