It’so safe to say that Im a major fan of notably this sequel and the franchise .
At Bethesda Gameplay Day an event held by Bethesda Softworks during the weekend’s PAX East, I managed to play with the upcoming version of Wolfenstein II to its Nintendo Switch which was available to be demoed from the general public for the very first time. I was incredibly excited to see how Wolfenstein II could make the jump to Nintendo’s console but sadly, I was satisfied with a demanding experience.
The most obvious thing which myself and certainly others will instantly notice when playing Wolfenstein II on Switch is the difference in framerate. Much like the interface of DOOM for Switch, Wolfenstein II is running at 30fps compared to 60fps on its own platform counterparts. Ordinarily I’m not one to gripe a lot about framerate and I firmly believe there are loads of shooters that run well enough in 30fps, but man, Wolfenstein II looked very rough in this fashion.
Within my ten fifteen minute demonstration that took place completely from the Switch’s mode, the framerate bothered me considerably. I am able to’t say this with certainty, but there were occasions when playing I felt just like the framerate may have even dipped below 30fps. This was noticeable to me when smashing crates and visiting the splinters in the box slowly burst. Everything appeared to move in. I’m not one to gripe about frames but this demo was choppy at times that I started to feel somewhat queasy due to everything it was doing to my eyes.
Luckily, when I was able to get somewhat utilised to the way in which the game performed, I discovered that the shooting mechanics and chaos that could ensue within Wolfenstein II was precisely the same on Switch. These minutes were few and far between, but once I was able to look past the performance difficulties, I might observe the great game was found inside.
Also worth mentioning is that I played with this demo primarily utilizing a Guru Controller, and it felt quite comfortable with all the shooter’s button layout. I did switch over to use the but they felt too cramped for my palms and I went back into the Guru Controller. If you do play by attaching the Joy-Cons to the side of the Switch screen you can turn gyro planning, which permits you to target by moving the Switch itself instead of using the ideal thumbstick. I tested this feature out briefly andt find it to my liking, which it switched off not long afterwards.
To give you hope that this port won’t function as rescuing, I want to mention that I did watch Wolfenstein II running to a docked Switch in Nintendo’s booth on the PAX East show floor. While I didn’t move hands-on with this particular version of the game, I did observe several folks play with it and I discovered that it appeared to be more stable than if playing in mode. The 30fps was a bit jarring, but the game looked more sturdy within this nation. The Switch is a little device because of its novelty as a handheld, but heading from this eye test alone, this might be one game you’Id be better off playing while docked.
There is absolutely no release date to the Switch version other than a wide window 2018, so they take any feedback from the PAX event and also do their best to enhance the game where required.
I really feel that Wolfenstein II: The New Colossus is one of the best games from 2017, also I’d highly recommend it to anybody who is even remotely curious. Nevertheless, should youve already been holding off from playing you could experience it upon the Switch, my early impressions would inform you that you may want to reconsider. Irrespective of where you play Wolfenstein II, I think you’ll have a blast, however, the Switch might end up being the most least-ideal system to reach it to its fullest.