Maneater’s Announcement Trailer Lets You Take Control of a Shark After Revenge

You may not have expected to find a game where you can play with a shark at this years E3, however Maneater wished to alter that.  Developed by Blindside Studios and in cooperation with Tripwire Interactive, the name got an announcement trailer which you can see below along with a few screenshots.

Maneater is an open world action name that’s also a single player only encounter. It hosts RPG components and allows players to float around the sea in the southern US Gulf Coast while combating other critters, humans and other creatures of the deep oceans. As a shark having full liberty to go where you want you can get into the rivers and lakes, or simply hang around at the open waters.

There is a story behind the game until you start to think about this as some kind of fun sandbox. The fishy protagonist –a giant bull shark– is following revenge against an individual being that murdered its own mother and left it for dead after having been cut out from the mothers body. By allowing the bitter shark to feed on anything players are able to evolve particular body parts to enhance how those components operate. There’s various stat driven systems in place too which allows you to customize the shark to suit your own play style.

Maneater aims to induce the feeling of playing as a shark into new heights apparently and was really swimming about back 2017 in which an early accessibility trailer landed on the official YouTube channel. Tripwire Interactive already declared Treacherous Skies, ” the Summer Sideshow event for Killing Floor two at E3 2018. Blindside Studios will be the team supporting Depth which was a multiplayer title that featured bees.

Maneater is expected for PC and will start into Early accessibility but no launch date has been revealed besides “coming shortly ”.

Articles You May Like

Two New Cars Announced for F1 2018; New Trailer Released
Next Splatoon 2 Splatfest Debates Sacred State of Orange Juice
SculptrVR Will Let You Get Creative With 3D Objects on PlayStation VR Next Week
Sekiro: Shadows Die Twice Feels Familiar But is Mostly a Drastic Departure for FromSoftware
Dying Light 2 — Day/Night Cycle Will Get a “Massive Change;” Map Four Times Bigger than Dying Light

Leave a Reply

Your email address will not be published. Required fields are marked *