Remedy Entertainment has now released the third entry in their ongoing dev diary series about the studio’s forthcoming job, Control.
In now ’s incident, Sam Lake along with other members of the group at Remedy concentrate on sharing the world and placing of Control. The game takes place at a location known as The Oldest House, that’s the headquarters of the Department of Control. Lake also supposes the brutalist architectural style found at The Oldest House as being located on skyscrapers located in new york. Game director Mikael Kasurinen additionally talked in depth to people concerning this style and it was significant for the game’s universe at E3.
Narrative lead Anna Megill additionally states the kind of The Oldest House and its own orderly appearance is meant to fight all the disorderly enemies and forces you will be using at the game. The team also touches on this planet will have a lot more depth to it than you might anticipate, together with Megill describing it as “a planet in a location. ”
If you would like to listen to the entire dev diary on Control and The Oldest House, you can take a look below. The prior dev diary for Control focused on the gameplay aspect of the game, and you’ll be able to check that out by clicking here in case you haven’t watched it.
Control doesn’t have a release date just yet however, it’s scheduled to arrive at 2019 for PS4, Xbox One, and PC.