PS4

God of War Could Have Been Set in Ancient Egypt; Concept Art Revealed

Now God of War Director Cory Barlog talked at Devcom at Cologne concerning the creation of the game, which discussed a few fascinating information on the first days of this popular PS4 name ’s development.

Based on Barlog (as reported from GameSource) Norse mythology wasn’t the only offender for your game, but at some stage, three more choices were in the running: Egyptian, Inca, and Hindu myths.

Following a first selection, only Egyptian and Egyptian mythologies were left at the competition, with a 50/50% split (as reported by Twitter consumer PlayUnexplored). It was Barlog himself that cast the final vote in favour of the Norse setting.

God of War Could Have Been Set in Ancient Egypt; Concept Art Revealed

The Egyptian setting was considered badly enough that explorative theory artwork was created, and you can see one example presented at the conference below.

We could see a sphynx and a masked warrior similar to the soldiers of Anubis in The Mummy or the Ushabti at Warhammer.  Atreus is nevertheless current, but his outfit is definitely inspired by Egyptian equipment.

God of War Could Have Been Set in Ancient Egypt; Concept Art Revealed

More details in the keynote was shared by Barlog himself, and by the official Devcom Twitter.

We see the evolution of Atreus, whose theory seemingly “scared many folks. ” Barlog also said that the team in Santa Monica had three decades of content, but just two to turn it into a game. There were constant discussions about what to keep and what to cutback, and Barlog clarified that having good producers really matters within this procedure.

God of War Could Have Been Set in Ancient Egypt; Concept Art Revealed

It’s the fastest-selling exclusive in PlayStation’s background according to NPD. It’ll have an update that will enable a New Game Plus feature tomorrow.

In case you haven’t bought God of War only however, then you can catch a copy on Amazon.


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